Key to Fueled by a Hostile Sun Games is Alchemy. At the advice of a graphic design friend, I am going to be experimenting with more simple icons, than the current 4-color graphics.

Molten Minerals – the most explosive resource, needs to be mined with advanced technology. Used to provide energy and heat to potions.

A resource that can have creepy, and even occasional lovecraftian overtones, Arcane Algae is used for psychological potions and to enhance the mutations of Strange Sap

Collected by Moon Mason bees, Strange Sap has mutagenic properties, especially when used in conjunction with Arcane Algae

Odd Ore is often used in protective applications and is a key ingredient in Mythril.

Helpful Herbs used correctly can bring people back from the edge of death. Their healing properties make them one of the most valuable resources to collect.
A simple two step Alchemy System allows players to homebrew their own potions with the guidance of their GM. First they decide what “style” of potion they are making narratively. This determines the potion’s base price.

Then they work with the GM to determine what game mechanical effect the potion will have. That decision will determine what other ingredients (Additional unit of Main Ingredient? Purification ingredient?) need to be added.





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