Stand with Ukraine

The central theme of the Muckrakerverse is displaced people gathering the courage to confront tyranny, a theme that is common in much sci-fi and fantasy. What we fantasize about in comics & RPGs about has become a grim reality for many families. I encourage everyone who can to make some show of support for this […]

Read More Stand with Ukraine

Games from Across Generations

Tabletop RPG gamedesign requires all of the same skills of tabletop game-game design – and yet I think some RPG game designers neglect “normal” games for inspiration. And while we live in a hayday of new and exciting games – Catan, Forbidden Dessert, Pandemic (and its themed offshoots), Arkham Horror, 7 Wonders – today we […]

Read More Games from Across Generations

Blood in the night

For a while I will be out of state and thus taking a short break from RPGing. Think that’s a very good thing – sometimes the soil grows best when it is allowed to lie fallow for a time. And the trip will be an adventure in its own right. Nonetheless, before I go I […]

Read More Blood in the night

RPG’s In Development

Throughout 2020 I worked on making the Muckraker System and its flagship game The Martian Muckraker. Happy to say 2021 was a productive year as well and I have many projects I will be working on into 2022. I’ve become fascinated with game design, especially the design of games with short and elegant rulesets. You […]

Read More RPG’s In Development

On Building Dungeons

For my EHS job I will be going into a large dilapidated military base to radio-survey. The safety plan accounts for falling debris, holes in the floor, unstable floors, trespassers, radioactivity and substantial areas of darkness. I have literally been hired for a dungeon crawl. All my years of gaming . . . it has […]

Read More On Building Dungeons

Ripples in Tradition

Even a brief exploration of articles shared on the Hyperspace Tachyon Transmission Protocol show that Cephal is described in radically different ways by the various sides of Aquatilium’s culture war. To some he is a sell out to an interplanetary order dominated by terrain species, to others he is a brave but dynamic soldier of […]

Read More Ripples in Tradition

On Arthur, Faith & RPGs

This may be at first seem an odd topic, but one I think is very important. Many older RPG players (happens to us all) remember the “satanic panic.” I myself have never faced any real oppressions from religion for my love of playing RPGs. I myself am a Latin Mass loving Catholic and my mother […]

Read More On Arthur, Faith & RPGs

Change is Constant

Change is Constant is my newest game idea! It is my submission to the Pleasure Not Buisness Card Jam. This is a micro RPG that uses the symbolism of I Ching hexagrams to develop character back stories and uses the Five Elements as the Basis for Stats. Genre agnostic, this game seeks to draw attention to a […]

Read More Change is Constant