Cryptids and Kaiju

Lead Article – Godzilla vs Kong Review GvK—New Empire: It’s a fun enough ride, great to see a full monster world in Hollow Earth & to have entire sequences where the monsters are main characters, like the father-son relationship of Kong / MiniKong. It doesn’t have the depth or artistry of “Godzilla-1”, nor does it […]

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Beautiful 3.30.2024

Lead Article – Watching Kong on Holy Saturday I think the 2005 King Kong has just become one of my top-10 movies. The cinematography is gorgeous – which is a must for a movie about beauty in a savage world. The movie’s power is in three savage worlds clashing into each other – one a […]

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Muckraker Digest – 3.23.24

Howdy all – I am going to try and get more regular and have a weekly/biweekly Muckraker Digest. The Digest will focus Storytelling and Entertainment, and how stories shape our values Segments can / will include: RPG News: DaggerHeart is in Open Beta The RPG Daggerheart is in open beta. At first read it seems […]

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Hostile Sun Dev Log 1

Under a Hostile Sun Dev Log 1: Environmental Encounters Hello All! I am starting a Dev Log on Rumble (not YouTube, because I am fairly disgusted with Google and Gemini at the moment) where I go through different aspects of the game. This first Log discusses the basics of designing an Environmental Encounter. If you […]

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Hostile Sun: Example of Play

Basic Play Explore Under a Hostile Sun on Itch.io GM: As you leave the life support bubble, you see several of the settlers raising their hands, as a blessing from the Immutable, towards you.  You are their last hope for clean water. Buzz:  So, something has been adding a new contaminant, breaking the colonies only […]

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Character Creation: Hallowed Hunter

Another playtest of Under a Hostile Sun is coming up! And that meant a new set of players got to make their own characters. Here is an example of the process. One player wanted to make a Hallowed Hunter named Rodger Greaves.  Step 1: Picking Stats For this game session we are using Hostile Sun’s Standard Array. Since […]

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The Resources of Alchemy

Key to Fueled by a Hostile Sun Games is Alchemy. At the advice of a graphic design friend, I am going to be experimenting with more simple icons, than the current 4-color graphics.  Molten Minerals – the most explosive resource, needs to be mined with advanced technology. Used to provide energy and heat to potions. A resource […]

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Hostile Sun RPG Play mat

Just uploaded a feature to the Hostile Sun Itch.io that I hope will make learning and teaching the system easier.  It’s a character sheet that doubles as a play mat for tracking resources. The bottom of the character sheet has graphics representing each of the Alchemy Resource Currencies in the game. Using poker chips, coins or anything […]

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