Hostile Sun’s Alchemy System Summarized I am starting to explore how the Alchemy System of Under a Hostile Sun can be adapted to fit other RPG Systems The Key aspects of the system are How would this play out in Systems other than Hostile Sun.? Adapting for Other Systems The index card below shows a […]
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Playtest IV is up! Playtest number IV is up. This one runs a full 3 hours and 50 minutes. The bulk of that time is the heroic charge into the Moon Mason Bee Hive. Also included This System isn’t done being developed. But I do think I need at least a few weeks away from game developing […]
Read More Who We Choose to Bee!
Under a Hostile Sun is now DriveThruRPG Official! It’s available for free! “Under a Hostile Sun is a fantastic option for sci-fi lovers as it offers opportunities to explore and complete creative, plot-driven missions. With a well-balanced encounter system, the game provides a fun mix of role-play and mechanics. Very simple to learn and play, […]
Read More Hostile Sun on DriveThruRPG
Who We Choose to Bee! The IV playtest for Under a Hostile Sun went very well. It features exploration of a giant beehive that I think is the best Environmental Encounter I’ve written yet. The players also had a good grasp of the system that made things go very efficiently. Will be getting the video […]
Read More Under a Hostile Sun – Playtest IV
BREAKING NEWS! BREAKING POSITIVE NEWS!!!! The first draft of the Open RPG Creative License is up and available for public comment! Take a read here: https://paizo.com/community/blog/v5748dyo6si9y?First-Draft-of-the-ORC-License-Ready-for I will be reading into it over the weekend. At first glance it looks like it is a very well drafted License. I am hoping to make Under a […]
Read More ORC AvailABLE for Public Comment!
I am hoping that the news is either false or will be walked back. I am typing this late after work so I don’t have time to do too much digging. Even if it is walked back / not legit the question itself is still worth asking. Are Half-Elves racist? This declaration, removing Half-Elves for […]
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Recently I was (finally) able to run a playtest of the second packet of Project Black Flag. For an adventure I ran the heist in the Little Lockford from Keys from the Golden Vault. Which means, yes, I have (partially) forgiven Hasbro for the OGL debacle. Golden Vault The adventure we ran was very well […]
Read More A Golden vault and a Black Flag
I am happy to report that the D&D movie is incredibly loyal to the source material. It genuinely feels like this was a campaign someone DMed and the movie is all the better for it. You know that really crazy RPG campaign you had? They adapted it into a movie. And yes it is glorious. […]
Read More D&D Movie is Amazingly Faithful to Game
Well, four days a go another traditionally minded Catholic with a glorious beard commented on the existence of aliens. So, necessarily, I need to comment here. To begin with, this blog is mostly built on the metaphorical and RPG game use of aliens and Sci-Fi tropes. The actual question of aliens has not been discussed […]
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The latest Under a Hostile Sun playtest was a success! I was able to teach my players the new alchemy system and they enjoyed its versatility and ease of use (whilst still keeping the system on guardrails). We also confirmed that the new movement norms (higher move rates for each archetype, use of squares instead […]
Read More Hostile Sun Playtest: Alchemy System