Black Flag Playtest 1: results

The Lab Rats Escaped! The theme of the one-shot I ran revolved around an alchemist who “generously” agreed to build a sewer system for the city where he had his workshop. Soon pollution is starting to seep out and strange creatures started attacking. Our newly created Black Flag heroes had to work together to stop […]

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Under a Hostile Sun Trailer

My RPG of space survival, resource management and creature taming now has a trailer! Be sure to give it a watch and a Thums Up so I may have favor with the Great Deity Algo Rhy Thm and share Under a Hostile Sun with others. Core Rulebook, Creative Commons Open Game SRD, player aids and […]

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Blood in the night

For a while I will be out of state and thus taking a short break from RPGing. Think that’s a very good thing – sometimes the soil grows best when it is allowed to lie fallow for a time. And the trip will be an adventure in its own right. Nonetheless, before I go I […]

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RPG’s In Development

Throughout 2020 I worked on making the Muckraker System and its flagship game The Martian Muckraker. Happy to say 2021 was a productive year as well and I have many projects I will be working on into 2022. I’ve become fascinated with game design, especially the design of games with short and elegant rulesets. You […]

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Pulse & Pressure

For those curious about how Martian Muckraker RPG is doing, please note that based on my playtest I have made a simplified dice system. A 3 page ruleset is ready that I will be playtesting with a group early November. If you want to take an early look at it, it is the Streamlined Hybrid […]

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