10 out of 10!!!

While I am sure the ETs out there are laughing at us, in all seriousness it is amazing that we can get a functional skyscraper to fly now. Very excited to see where SpaceX goes. Who knows, maybe explorers like those in Under a Hostile Sun are possible. Congrats @SpaceX team on an exciting test […]

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Cogent Playtest

As mentioned earlier on this blog Shadiversity and Jazza have released an Open Game RPG Framework called Cogent. I recently was able to playtest it out with some friends. I also got to try out Owlbear Rodeo. Thoughts on Owlbear Overall, Owlbear is great . . . but not for dicepool systems. At least in […]

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Alchemy Across Systems

Hostile Sun’s Alchemy System Summarized I am starting to explore how the Alchemy System of Under a Hostile Sun can be adapted to fit other RPG Systems The Key aspects of the system are How would this play out in Systems other than Hostile Sun.? Adapting for Other Systems The index card below shows a […]

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Who We Choose to Bee!

Playtest IV is up! Playtest number IV is up. This one runs a full 3 hours and 50 minutes. The bulk of that time is the heroic charge into the Moon Mason Bee Hive. Also included This System isn’t done being developed. But I do think I need at least a few weeks away from game developing […]

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Black Flag Playtest 1: results

The Lab Rats Escaped! The theme of the one-shot I ran revolved around an alchemist who “generously” agreed to build a sewer system for the city where he had his workshop. Soon pollution is starting to seep out and strange creatures started attacking. Our newly created Black Flag heroes had to work together to stop […]

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Open for who?

The week has brought several bits of good news. Nonetheless I am very concerned about the future of the tabletop community, both in ways that are being discussed and in ways that, at least as I have encountered so far, are not. Particularly around one of WotC’s excuses. WotC already has recourse One of the […]

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