No One Wants My Quiche
Hey all – a few weeks ago I got to try out the new Horizon Framework, with the author GMing. Here is Episode II of the playtest. See the Horizon Framework on Role HERE!
Read More No One Wants My QuicheThe Last Honest Newspaper in the Milky Way
Hey all – a few weeks ago I got to try out the new Horizon Framework, with the author GMing. Here is Episode II of the playtest. See the Horizon Framework on Role HERE!
Read More No One Wants My QuicheHello All – I have been looking into ways to get the game up on Virtual Tabletops and have some exciting news! PlayRole.Com I just submitted the game to PlayRole.Com. Will let you know when it has gone through the system and is available for purchase. Getting the game there will get you access to […]
Read More Coming soon to VttUnder a Hostile Sun is a new tabletop RPG where your enemy isn’t the monsters – it’s the very environment itself. The galaxy recently had a great upheaval. Now many, seeking to escape corrupt local governors and war-ravished worlds, are desperately taking to space exploration. It’s a hope for a better life. But at a cost. The […]
Read More Under a Hostile SunRight now, ttRPGs are having an interesting moment. Fifth Edition D&D has exploded in popularity, in part due to its streamlined nature and approachability. On the flipside, now many people are trying Pathfinder 2e (historically more “rules heavy”) because they are unhappy with the direction WotC is taking. Shadowdark just made a boatload of money […]
Read More The Simplicity TrapI generally love Google Maps . . . but sometimes those alternate routes 😵💫. Playtests and More Playtests I recently got to try out the new Horizon Framework with the author. It is a strong contender if you want a traditional (as opposed to the creative-writing-esque) RPG experience but very streamlined. It uses a d6 […]
Read More Alternate RouteRecently I was (finally) able to run a playtest of the second packet of Project Black Flag. For an adventure I ran the heist in the Little Lockford from Keys from the Golden Vault. Which means, yes, I have (partially) forgiven Hasbro for the OGL debacle. Golden Vault The adventure we ran was very well […]
Read More A Golden vault and a Black FlagThe latest Under a Hostile Sun playtest was a success! I was able to teach my players the new alchemy system and they enjoyed its versatility and ease of use (whilst still keeping the system on guardrails). We also confirmed that the new movement norms (higher move rates for each archetype, use of squares instead […]
Read More Hostile Sun Playtest: Alchemy SystemThroughout 2020 I worked on making the Muckraker System and its flagship game The Martian Muckraker. Happy to say 2021 was a productive year as well and I have many projects I will be working on into 2022. I’ve become fascinated with game design, especially the design of games with short and elegant rulesets. You […]
Read More RPG’s In Development