For my EHS job I will be going into a large dilapidated military base to radio-survey. The safety plan accounts for falling debris, holes in the floor, unstable floors, trespassers, radioactivity and substantial areas of darkness. I have literally been hired for a dungeon crawl. All my years of gaming . . . it has […]Read More On Building Dungeons
This may be at first seem an odd topic, but one I think is very important. Many older RPG players (happens to us all) remember the “satanic panic.” I myself have never faced any real oppressions from religion for my love of playing RPGs. I myself am a Latin Mass loving Catholic and my mother […]Read More On Arthur, Faith & RPGs
Tarot is a most under appreciated tool in roleplaying games. If you need inspiration in a flash a quick tarot spread and give you tons of world building possibilities, devious plot twists or hidden clues. Here are some world-building tarot spreads from the most recent version of my Martian Muckraker RPG book followed by an […]Read More Worldbuilding Spreads
Many RPGs are known for their tomes and tomes of rules. The recent Pathfinder Player’s Handbook runs 600 pages (and I can’t wait to dive into my copy!) This allows the game designers to craft and simulate a detailed and fascinating world, and provide lots of meat for players to strategize with. There is a […]Read More Facing Fate Core
Dungeons and Dragons is to roleplaying, what Kleenex is to tissues. Some people think that ALL roleplaying is Dungeons and Dragons. Dungeons and Dragons was the first tabletop RPG and the 5th Edition is one of the best designed tabletop RPGs out there. It’s incredibly easy for new players to learn, but still has enough […]Read More Roleplaying Games Besides Dungeons And Dragons . . .