The Value of Unmonetized Culture

Many have made the case that this new “OGL” is an attempt to ensure the maximum profitability of WotC’s tabletop being developed. This helped me realize that this OGL problem is a symptom of a much larger problem, one bigger than WotC or even the ttRPG industry. In a monetized world, unmonetized culture can be […]

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Games from Across Generations

Tabletop RPG gamedesign requires all of the same skills of tabletop game-game design – and yet I think some RPG game designers neglect “normal” games for inspiration. And while we live in a hayday of new and exciting games – Catan, Forbidden Dessert, Pandemic (and its themed offshoots), Arkham Horror, 7 Wonders – today we […]

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