We Solve It With SCIENCE I added a section to Under a Hostile Sun on the ways the currency system can allow for creative solutions for problems, and a table that gives guidance on how much a potion for different problems should cost. I added this to the Creative Commons SRD as well. The resource currency […]Read More Dev Log: We Solve it With Science!
Recently I discovered the NightCafe Studio AI and have been like a kid in the candy shop ever since: Using AI Art in RPGs But goofy fun aside does this tech have any real use for GMs? I think it does. Not only am I featuring AI Art as a key visual component of my […]Read More Benefits of AI for Game Masters
Behold below, in all his glory, my Rabbit Monk. His name (I can’t take credit for this wonder) is PETALS BEFORE THE STORM! I am why the evil doer’s whiskers tremble.I am the stillness before chaos.I am the one that hops in evil’s way by night.I am the fury that is silent.I am PETALS BEFORE […]Read More Why you Should Draw your RPG Character
They wonder where dark magic comes from as if they themselves cannot see any passing familiarity, strange reminiscence, recognizeable peculiarity, in the howls and the screeches and the screams. As if they no longer recall . . . Or cannot bring themselves to recognize the bright sunlight magic they spurned, with mockery scared and shallow […]Read More Where The Dark Magic Comes From
Many Earthlings recently had their people’s celebration of Fathers. That inspired our own Sp’Rark to reflect on hers. When I was little, my father and I would go under the stars and trade stories. Favula’s sky was a painting of heroes and monsters. Dad taught me them all . . . their names, their tales, […]Read More Under a Foreign Sky