Blood in the night

For a while I will be out of state and thus taking a short break from RPGing. Think that’s a very good thing – sometimes the soil grows best when it is allowed to lie fallow for a time. And the trip will be an adventure in its own right. Nonetheless, before I go I […]

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RPG’s In Development

Throughout 2020 I worked on making the Muckraker System and its flagship game The Martian Muckraker. Happy to say 2021 was a productive year as well and I have many projects I will be working on into 2022. I’ve become fascinated with game design, especially the design of games with short and elegant rulesets. You […]

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