Self-Balancing RPG

Hello Readers of the Martian Muckraker blog and/or itch.io! This is a super early draft of a rules framework that GMs and players can used to build characters for any environment. Occurrence values, all based around the number twelve, are used to determine the relative utility of skills, powers and environments in a given setting. […]

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Change is Constant

Change is Constant is my newest game idea! It is my submission to the Pleasure Not Buisness Card Jam. This is a micro RPG that uses the symbolism of I Ching hexagrams to develop character back stories and uses the Five Elements as the Basis for Stats. Genre agnostic, this game seeks to draw attention to a […]

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